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hoi4 defending russia

The following recommendations are based on my military tactics, which you can find a little bit further in the guide. You must log in or register to reply here. Youll need just 10K MArmor for 200 infantry divisions, and this will give your infantry a massive Armor stat boost, to 30-something. It is rich in both natural and human resources and has decent technology. Hello and welcome back to another Hoi4! Firstly, how many divisions have you got? You can beat Germany quite easily as the Soviet union and some tips here were already really useful. Electronic Mechanical Engineering (do this part of the tree as you go on, as you get research deduction bonuses), Industry (concentrated industry and construction before anything else), Land Doctrine (superior firepower see next section for more details), Air Doctrine (operational integrity as it minimises your plane loss), Tanks (medium tanks as soon as possible, bonuses come from research treaty with Germany), Artillery (important for my recommended military strategy see next section for more details), Division equipment and different divisions (logistic company useful). Even though it worked in long term, i feel like i kinda crapped myself because taking back those forts were hard. 500 is safe. You should maintain a 6 million army to win the war. Although, you miss out on 15% national unity, the ability to research technology quicker will give you a significant advantage over your foes. Espaol - Latinoamrica (Spanish - Latin America). So why not focus on military factories in late 1938, and then use them to add just one company of Medium Armor to every infantry division? The Soviet Union (officially "Union of Soviet Socialist Republics" or "USSR") is a major country and the leader of the Comintern faction. Valve Corporation. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. I havent' played USSR in HOI4 much, but in HOI3 it was impossible to stop them at the border. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. 23. Germany will control the air for the first 2 years so soviets should focus on producing fighter planes only and then produce CAS in 1943, 1944. But, not the picture of course. After 1941 it will look very grim as the war starts out due to the sheer number of Soviet divisions, but it will quickly get better. I can appreciate units on Stalingrad, but As just about any other nation you can upgrade your infantry equipment but with soviet union id research 1 level above the one you start with and keep building those untill years 1945-1947 by then germany is defeated and you have room to upgrade your infantry equipment, a lot of people get seduced into thinking high tech infantry equipment will make them stronger but in fact they cost a lpt more resources to build and are slower to build so you end up with less than what you need and in the end under equiped high tech divisions are weaker than fully equiped low tech divisions. Hi, thanks for the comment. 2019-09-04, 6:22 pm. I have only played as Germany very eager to win WW2 as them before i move along to try other factions. Did you build a war factory by the age of 41? (same as infantry but no reckon but maintenance). Russia has infinite manpower, but only limited factories. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. Heres a couple of ideas for other vanilla game walkthroughs that look promising to me: 1) Turning Hungary into badass Austria-Hungary per focus tree on the left. Vanilla german AI is just so powerful 300 divisions are not going to beat them, germany has 500 factories by 1941 and outproduces USA itself. Espaol - Latinoamrica (Spanish - Latin America), https://steamcommunity.com/sharedfiles/filedetails/?id=2037365067. Yeah, that would be good. Also make sure that you have enough supply. I am thinking to swap 2 artillery for 1 anti tank and 1 artillery. Defeating Russia. I would recommend watching this video and playing a test game of the soviets at the same time to save time. Novelties aside, the Soviet Union is one of the most entertaining nations to play as in Hearts of Iron IV. Would recommend watching at 1.25 times speed.Part 2: Coming Jan 1/2022 (hopefully if I'm not too tired from new years eve)Twitch.tv/71CloakI tend to stream around 8-9 pm est most days of the week. The second one is secret path of Romanovs. Use your panzers to cut through enemy lines and use pincer movements to create a circle around a large number of enemy divisions. Russia also is developing brand new "novel". Built at least level 4 forts at the border. JavaScript is disabled. New comments cannot be posted and votes cannot be cast. Keep moving them to airfields along the front lines, and make sure you have radar coverage in those provinces too. Prepare for a lot of micro creating breakthroughs and destroying pockets. If you want you can all mechanized, last time for fun i made light tank+ motorized divisions only, no infantry at all. Average HOI4 player . Well, the tips will provide you with the basic knowledge as to how the Soviet Union works, and some strategies that I have found effective, which you can attempt to apply during your games. Tom, try 9 or 12 companies of infantry with Engineers and Recon as a base for defense division. "On the battle-fields of Verdun corpses grow as legacy. Tukhachevsky refuses to confess, but cannot be allowed to live (if you decide to go down the Collectivist Propaganda root, Id recommend choosing the first option). I build almost every time to lvl 10 and always a lose! Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. Viewed a. Most Axis troops in 1941 will have a Piercing stat of around 5-10, and this means your infantrys armor will be absolutely inpenetrable for the Germans. Always remember that unlike equipment they can replace manpower almost indefinately. If America Joins Allies restart for obvious reasons. Its pretty easy, i personally group up "panzer gruppes" and they will have about 8-15 divisons i will try to have 3. I think it must be something wrong with that, be it the fact I can't produce enough of those without running out of equipment or something along those lines. I had 4-5 24-division armies of 10infantry with support arty and engineers to hold the line of level 4 forts. if you play single player dont attack russia before 1941. I have put a decent amount of hours into hearts of iron IV. That was the breaking point, i only had to fight huge numbers of really really bad equiped soviets afterwards. All trademarks are property of their respective owners in the US and other countries. And what little fresh troops they will have left will continue to throw themselves at your lines until they are so weak they will remain passive. Notify me of followup comments via e-mail. I think I am behind on dividion production based on not really knowing what I was doing and only producing a handful of infantry divisions in 36/37. During your attack on the Axis, make use of your tanks by pushing deep into enemy territory and cutting off divisions, which allow you to encircle enemy troops, making your attack more efficient. I also like to rely on rivers and rough terrain when I'm expecting to get overrun; holding a river crossing is a crapload easier than holding a normal province, and you can fortify the handful of gaps between the otherwise very river-crossed border region you have with Poland and Germany. Espaol - Latinoamrica (Spanish - Latin America). Posted by 6 years ago. Russia is too weak before 1941. and you will be disapointed with fight and game overall. Cookie Notice The infantry held the line while the mobiles were split into 2 quick reactionary groups to punch back at any . With this little war over in early 1937, youll need no Molotov-Ribbentrop later, and can go down to the second additional research slot as early as 1938. and our (Turn on Youtube subtitles for English subtitles)"To Serve Russia" (" ") is a modern military patriotic song of the Russian Federation. I only focused on initially pushing for Moscow and Stalingrad at first to concentrate my strength. It controls almost the entire northern third of Asia as well as the eastern edges of Europe. Real Life Soviet Union had 2.5 million men on the frontlines in 1941, 5.3 million in 1942, 6.7 million in 1943, 6.5 million in 1944 and 6.3 million in 1945. Having 500 divisions by the beginning of the war is easily doable. Additionally, please be sure to check out the France guide and let me know your thoughts (https://www.keengamer.com/article/20323_hearts-of-iron-iv-france-guide). Hm, that seems like a good idea. Contributor at KeenGamer, often writing guides and news. And they were all having a visit . By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. Before you proceed your main attack, you need to ensure all of the Axis forces nations have their conscription policies on the highest possible. was a piece of cake. For one, with the 1937 German tech treaty, you can actually have T54 modern armor researched in late 1941. Please note, Ill be updating this onto current and new guides as well. You just need to build what you think is way too many divisions, then build more than that, then double that. I cringe when I watch what little tank divisions they have drive back and forth over mountains, swamps and other horror-terrain that gives them mad attrition problems. Just go around them. about three dogs: an American dog, and a Polish dog and a Russian dog. In today's video I'm sharing with you my strategy for beating Germany by 1941 for the La Resistance dlc. Those will open several fronts for Stalin to worry about. As a result, 3-4 Soviet infantry divisions will hold any border tile just fine without any forts and no matter what Axis throw at them: they will lose organisation several times slower than the Germans. However, if you build a considerable air force before 1941, focusing more so on fighters and close air support, you should be totally fine. I'm running an un-modded, un-DLC'ed version, as I just picked up the game last week. How many civilian factories do you have in 37 38 and 39 for example and around what time do you switch to militairy factories and how many do you build? Espaol - Latinoamrica (Spanish - Latin America). I watched a video tutorial by Feedback Gaming (YouTube) where he waited for The Great Purge to complete and meanwhile built an army of cavalry (yeah, I kid you not) then swept through the Soviet Union. ps there should be a general questions thread stickied or something. If you know your divisions can be pierced despite upgrades, invest in engine instead of armor. This is so youre not totally unprepared when the Axis invaded you in 1941. Youll need about 168-192 such divisions (7-8 armies) to cover your Western border alone, probably 2-3 more armies to cover Siberia against Japan. How to Unlock Papal States in Hearts Of Iron IV, How To Launch A Naval Invasion In Hearts of Iron 4. Good divisions, combined with good stockpiles of equipment can always make a miracle. A more than a month old thread should rest in peace. Make sure you have air support working. 1941 is the turning point when they finish fielding and . He must go (this choice is the easiest as Khrushchev is pretty irrelevant). Tanks is 1 or 2 divisions with light tanks. Well i tried this tactic of lvl 4 forts all the way to romania border, from there lvl 5 forts towards the coast had 220+ divisions manning the forts and the germans cut through them like butter anyway. in my experience encircle, destroy pocket, repeat and repeat. Then Armament Effort when China starts, Railway Network when youve built all 60% slots on dispersed 2, No focus until Great Purge, Purge in May 1938, Top row War eco, civ construction, free trade, stability in order, Middle row Heavy tank design, industry design, generic military theorist, infantry design in order, Bottom row Army training time, tanks, concealment, recovery rate in order, Use infrastructure, mil->civ conversion, and research juggling to build large industry, 200+ owned civs in 1939 (after Finland and Baltics), prioritize high infra states behind Stalin Line, 230+ mils by Jun 1941, prioritize 40-50% infra states behind Stalin Line, Exceed German factory output by summer 1942, Liberal use of research juggling, electronics, industry, construction 2x, Heavy tank 3 in 1940, Moderns by 1943 with heavy tank designer, HSPG and ModSPG by 1943 with medium tank designer, Land doctrine complete by 1942 (SF right-left), 2 panzer experts, as many terrain traits and amubushers as possible. Additionally, you should never build level ten land forts, as the AI will not attack them. Research stuff with right timings and you will have T-44 up to 1941, and at least 12 divisions of them (or even 24). Encircle them within static frontlines and let them starve, places like the baltic states especially with only a water border and the coast. It's pretty easy. Stick to historical timeline becouse AI right now need every help you can give him. Ill keep you posted on the guides progress. In terms of the order you should do your national focus tree, here is what I have found works best for me. Especially fun when demanding lands from Romania with the bottom-left focus and then siding with Italy as a mediator, attacking Romania, then starting a faction with co-belligerent Italy, and later fighting as a faction alongside Mussolini against Hitler! The weakest path is communist one . Each one is dedicated to smashing the front. Stalin's Severed Right Hand I'm trying to compensate now and using some of the suggested division templates, so hopefully I can catch up. The whole point of the above tactic is to defend and let them drain their manpower. Moreover, here is a list of how you should spend your political power, on advisors and laws etc. Its not hard to have about 350 divisions before June 1941 to cover all of your border in the West. What is that last line doing? Check out my France guide under the Division Template section as this should help (https://www.keengamer.com/article/20323_hearts-of-iron-iv-france-guide). Also, attack weak spots where you can hit a province from multiple angles and preferably into open plains with no river crossings. Then I'd want to put 2-3+ 7/2 or 9/3 divs along each province and just bleed them dry at the border. Archived post. For a better experience, please enable JavaScript in your browser before proceeding. "A quote is easy to forge" - Julius Caesar. This guide is every major click you are going to need to make to set yourself up for the defense of Mother Russia. If you allow it to become a war of attrition you aren't going to win against the Soviets. Behind that was whatever mobile armor/motorized I could muster.generally worked towards a 5/5 armor/motor division. Germany took almost all of Europe, capitulated everyone except the UK and its colonies, and then declared war on me (Scandinavia and the Baltic States haven't joined the war). Defense in depth. 4) Conquering Benelux as far-right/ far-left Belgium or Netherlands, then fending off the Nazis until the US come to your help. As others have stated the key is encirclement. Don't know it well yet. you only have to do these things till youre good, i just beat germany in 41 lol. Well, thats my military tactic in a concise nutshell. Tried yesterday with bunkers lvl 5 and they breached it in a few months. Comprehensive Guide on How to Play the Soviet Union - Hoi4 - Part 1 71Cloak 19.5K subscribers Subscribe 1.2K 68K views 1 year ago This guide is every major click you are going to need to make. Even had France, UK and the allies on my side with non aggression pacts. As previously stated, I highly recommend that you go down the Positive Heroism side of the national focus tree, as you get access to Konstantin Rokossovsky, and lesser research times. But they will only stay fresh if you manage your supply carefully. All trademarks are property of their respective owners in the US and other countries. Can anyone be please more specific how many factories they are building? Thank you for reading this and helping out!! Scan this QR code to download the app now. Maybe there's not that mutch freebies, but You have old good polish revansism, with fast justification after 10 world attention. Although this may seem a bit odd, placing these land forts will mean the Axis forces will attack you with no luck. If you play multiplayer than ppl before me gave you a lot of good advices. (support,medic,reckon,engineer,radio as support.). Wakey Jun 9, 2016 @ 4:17am. Log In Sign Up. The best option for until divisions you as russia should get a strong backbone of 24-30width all infantry divisions (you have the manpower) they suck yes, but they are a great fallback or even front line. As always, i. I have played two games so far as the Soviet Union, and I cannot set up a defense against Germany. So, when i am playing Soviets i usually take a defensive stance. From what i saw from other players, they simply destroy the every factory between the border and Line, leaving soldiers both in border and line. Unfortunately whilst playing as the Soviet Union in Hearts of Iron IV, you have to deal with Stalins Great Purge. Anti-Air upgrade on SPAA is 15% per level instead of 5% like gun. The best way that I've found to defeat the Soviets is to prepare for a slog. I'm aware a lot of people use infantry spam, putting no emphasis on tanks or motorized on the front lines, only using them later to push through once the German army is worn out. 22 . Support engineer, signal, maintenance, recon. Build up lvl 10 forts all along the front, might want to nuke hungary/romania to get their parts of the front as well. Discussion. And, at the beginning of the war, youll be 10 tiles from Berlin, not in Belorussia. Here is some music for the destruction of the Axis. Playing my first HoI IV game (as Russia). Please don't reply to a post that's dead for months. Valve Corporation. Make Sure you take out Western Europe before Declaring On USSR. But weirdly Germany waited until 1942 to Attack, and I'm having a hell of a time defending land while Turkey joins axis. What I'm saying is that your production MUST outrun your manpower needs; you want a new type of something?, build to that need, stockpile a BUNCH of it, and THEN you can gently field the new type . I think when playing the Soviet Union in Hearts of Iron IV, its best to leave the Great Purge till a little bit later, as it essential to get some technology researched and a strong industry built up. Use the "fallback line" option. From what i observed, there is few lines you can create, but i'd like to focus on Stalin Line (from Riga to Crimea) and basically the Axis border. Found the internet! 2. i form a line along the east side of a river stretching north and south in RUSSIA. Reddit and its partners use cookies and similar technologies to provide you with a better experience. For more information, please see our Is it a good idea to leave few titles to Axis so I could build my forts behind rivers? "You will not argue with, comment on or question the actions/authority/ or comments of the Paradox staff (Administrators, Moderators, etc.) Pokmon Scarlet and Violet | Iron Leaves Tera Raid Event Guide, Wild Hearts | Master of the Skies Achievement/Trophy Guide, https://www.keengamer.com/article/20323_hearts-of-iron-iv-france-guide, https://www.keengamer.com/article/20176_hearts-of-iron-iv-german-reich-guide, How to Mod Stardew Valley on Steam: Two Easy Methods, Honkai: Star Rail Reroll Guide and Character Tier List. Just make you sure you have a decent air force to ensure air superiority. It's a gruelling slog but eventually the giant will fall. All trademarks are property of their respective owners in the US and other countries. Build AA and radar on the borders as well. Thanks for the post. There is not as much river coverage if you do that, and you give up more IC. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. I will look to add this information on the guide as soon as possible. They don't need to actually fall back. Reddit and its partners use cookies and similar technologies to provide you with a better experience. Show that late game Germany can be dealt with, Repeatable strategy that can be used by anyone in single player, Win war and peace, get at least 90% of the spoils, Display novel defense in depth with lines of retreat based on perpendicular fallback lines, debate utility for multiplayer, Give Germany time to build up, nothing but defense until March 1943 (frontline AI shuffling into an attack with individual units doesnt count, no organized counter attacks), No forts, no nukes, no planes, no space marines, no medium tanks, no AT, no exploits, Win war in Spain, call to Axis-Soviet war immediately so they are annexed, Can full annex Finland, Can help China beat Japan, 0 ahistorical war goals, total mob only during Barb, Stalin Const, Socialist Realism, 5 Year Plan, Positive Heroism, Progress Cult, Socialist Science, Research Slot, No focus to get key designers, HT, industry, theorist. If you wish to form a perimiter, draw a defensive line and assign division to it. Declare war on Lithuania and go around their army. Its real easy to stop them at the border. Just to check are you playing as the Soviet Union? Hey thanks , mostly approximately 140 160 divisions. As stated previously in the guide, you should place a lot of emphasis on civilian factories. 3) the Union is probably the most fun country to play, sure. Close. Fellow comrade, you have been called to action to take command of the mighty Red Army. Strange. What are your division compositions? its possiblle to start producing these tanks around 39 with research buffs.but all total u want about 200 units to hit russia on regualr difficulty. I did too and won against soviets with 50k losses total i wouldve lost less but i was bored at the end and sent infantry in turkey where soviets had some troops in the mountains. This Hearts of Iron IV Soviet guide will help provide you with some essential guidance and tips to help secure world domination under a communist sphere of influence. All trademarks are property of their respective owners in the US and other countries. So if you can beat the soviets, kill 10 millions of them while losing 50k don't tell me soviets are strong haha. With 7 soldiers and 2 artillery for the infantry. Build forts along major rivers and at other terrain features and cities further inland, which will be powerful lines of defense once the Germans push you back that far. I have a lot of experience in the game however I just can't seem to find the hole in my strategy when it comes to defending. Thing is always - how to reach such state of affairs. Then add 2 points reliability and save XP for tanks. Well, that works too. Cookie Notice The key to beat Barbarossa, is to have enough civilian factories [CF's] to make LOTS of war factories [WF's] to produce the equipment you'll NEED to fit out fully the divisions you make; at least 200-300-ish . All you have to do is hold the line and watch them bleed equipment until most of their divisions are half-strength or less. Alongside artillery, this is where your air force is particularly important. After 2-3 million casualities on their sides they will have less then 20 divisions, then it's a walk in the park. I found as Germany's junior partner, Poland, putting pressure on one part of the front will cause the Soviets to send relief from other parts. . 20's and 40's do better at ABSORBING casualties in relation to fighting power : your 10 width takes, say, 10 men lost out of 100 (10%); those same 10 men lost in a 20 width of 200 = 5%; and a 40 width and 400 men = 2.5% loss . 2) Border forts work fine in 1941, yes, but hey, instead of each level 5 fort you can build a military factory somewhere in Siberia, right? Valve Corporation. Giving me time to build a of factories and conquer Japan and most of China. With this, your divisions will simply progress immediately, seeing the Red Army waltz straight into Berlin. Learning how to mod Stardew Valley on Steam will be a breeze with this guide. and our While im doing that, i do my best to turn all of the baltik states to axis. Red air and other . Check it out here. Especially when they are on the retreat with quick tank manuevers to punch through gaps in the defensive line and stall movement, entire huge stacks of men will die to attrition in winter cut off from supplies, then keep chewing them like that piece by piece taking the territory once they vacate it. SPG gun, reliability, armor is optional if you have extra XP, TD gun, reliability, armor is useful for making space marines with TDs but can be left off. What I did to beat the Soviets was produce massive amounts of medium tanks, and give all of my infantry divisions anti-tank guns. I have about 240 divisions on the Europe front, but for some reason my unlimited man power isn't draining the Reich's power. You must focus on the construction of civilian factories before military factories to ensure your construction speeds of other buildings are speedy. 10 seconds later is says im losing and the battle will last 100 days. Help would be appreciated. When the front starts to bog down again as the Red Army reinforces, hold the attack then repeat a few days later. Cookie Notice New comments cannot be posted and votes cannot be cast. In HOI3, Russia were terrible. Hearts Of Iron IV: By Blood Alone Review: Planes and More! Since the Allied AI is so incompetent, Soviet Union has to invade Italy after finishing off the germans. What do you recommend by the bunkers lvl 5 max with anti air and radar? Hey comrade Ulyatt, what a great Soviet strategy works just fine against Axis in 1941! 1941 may be too late because the purge modifier may already have worn off. Finland was getting eaten in autum winter 40 and I was going t let that happen but changed my mind in winter 40 and joined the war with the Soviets. And thier infantry aren't that far behind at all the German. I am proably on my 7th playthrough and still and incapable of breaking the frontlines. Like i cant even get 1 little territory every time i attack it says im winning at first and says the battle will last less than a day. The Soviet-German Research Pact, Great Purge, and Molotov-Ribberntrop Pact must be followed, as you obtain a higher national unity, research bonuses on medium tanks, and take Eastern Poland after the Germans invade Poland in 1939. Fun Fact: If you switch to the Superior Firepower doctrine and install the unique Armor Genius advisor BEFORE you complete the Great Purge, he actually gets killed instead of the Mass Assault expert Tukhachevsky. 23. I had 212 divisions composed of infantry and including 4 Panzerarmees (1 Panzerarmee = 5 LARM, 5 MARM, 10 MOT). #1. well ur pretty s**** on my first game i won against soviet. Oh and my 3rd game ever on hoi4 i played germany on veteran and still won without any trouble, 7inf+2art with superior firepower is too OP makes all games hyper easy. Question is: which one is better, which one do you use and why? Reddit and its partners use cookies and similar technologies to provide you with a better experience. They will destroy their own equipment faster than your combined army ever could. Therefore, lets proceed into the guide. Scan this QR code to download the app now. War Economy (as soon as you can as world tension needs to be at a certain level), Konstantin Rokossovsky (do the rest of the military staff after the Great Purge). In addition, it is very important to note that you cannot leave the Great Purge to late, or else it will ignite a civil war, which allows you to bring Leon Trotsky back, which I will try and explain in a future guide. Russia has infinite manpower, but only limited factories. A place to share content, ask questions and/or talk about the grand strategy game Hearts of Iron IV by Paradox Development Studio. What do I do? Basically, this. To ensure I help you, I have a couple of questions. Can upgrade reliability and armor if you have extra XP. I found self propelled artillery to be particularly efficient against Russia - high soft attack and shouldnt face too much that can pierce it. For more guides onHearts of Iron IV, be sure to check out its game page. Leningrad would come later. For Kaiserreich Id love to see a united Italy, or a successful Mittelafrika. And heres a couple of additional options Ive stumbled upon in my later runs for the USSR: 1) Why not wipe out Poland as soon as you can fabricate a claim in 1937 (and why not have your Purge focus finished by that time)? It will stress your tungsten though. Soviet Union Guide - Defense in Depth Goal of the Guide Show that late game Germany can be dealt with Repeatable strategy that can be used by anyone in single player Win war and peace, get at least 90% of the spoils Display novel defense in depth with lines of retreat based on perpendicular fallback lines, debate utility for multiplayer jonathan hart sitka net worth, mobile homes for sale in st george georgia, hever castle fun facts,

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hoi4 defending russia